FAQ

What is the best angle in artillery games?

Ignoring wind and elevation, about 45 degrees gives the most range for a given power. In practice, use a low angle on open ground to reduce wind drift and a high angle to clear hills, and keep the angle fixed while adjusting power to learn distances.

How do you account for wind in artillery games?

Reduce power with a tailwind and add power into a headwind. The longer a shell is airborne, the more the wind moves it, so correct more for high arcs. In Cannon Duel the wind changes every turn, so check it before each shot.

Which Cannon Duel character is best: Dump, Skip, or Boom?

It depends on your style. Dump has the most health and power for trading shots. Skip moves far and is hard to hit but drifts most in wind. Boom has the widest splash and the least wind drift, which makes it forgiving for newer players.